Unity SDK Integration Guide
This guide will walk you through downloading and installing the Endemic+ Unity SDK, and linking your in-game textures with the marketplace.
Installing the Unity SDK
Opening the Package Manager
- 1
Download SDK
Visit the SDK Downloads page to download the latest version of the Unity SDK for your desired release channel.
- 2
Open Package Manager
In Unity, navigate to Window > Package Manager.
- 3
Add Package
Option A: Install from ZIP File
• Extract the downloaded ZIP file to a folder on your computer
• In Package Manager, click the + dropdown in the top-left corner
• Select "Add package from disk..."
• Navigate to the extracted folder and select the
package.jsonfile• Click Open to install the package
Option B: Install from Tarball
• In Package Manager, click the + dropdown in the top-left corner
• Select "Add package from tarball..."
• Navigate to your downloaded
.tar.gzfile• Select the tarball file and click Open
• Unity will automatically extract and install the package
Logging in to Endemic+
- 1
Open Endemic+ Settings
Navigate to Tools > Endemic Plus > Settings in Unity.
- 2
Enter Credentials
• If the email and password fields aren't visible, click the Logout button first to make them appear
• Enter your email address in the Email field
• Enter your password in the Password field
• Use the same email and password that you used to create your game on Endemic+
• Click the Login button to submit your credentials and authenticate
Linking Assets to Endemic+
- 1
Select Game
Choose your game from the dropdown menu in the Endemic+ Settings window.
- 2
Create Endemic+ Game Object
Go to Tools > Endemic Plus > Create EndemicPlus GameObjects.
- 3
Link Assets
In the Inspector, drag objects with the textures you added to Endemic+ into the EndemicPlus GameObject.
Campaign Required
To proceed your game needs to be part of a campaign. Please wait for a proposal from the marketplace to continue. NOTE: Test campaigns for studios are a work in progress.
Getting Asset Previews
- 1
Get Asset Previews
• Return to the Endemic+ Settings window and toggle the button on the top right that says Active
• Go back to your EndemicPlus GameObject and select versions (if more than one is available) to preview
• Play the game in editor or test builds to see your assets dynamically swap with branded assets
• Take screenshots or record your gameplay to show off in-game previews to advertisers
- 2
Deploy
• Wait for advertisers to approve your assets for use in their campaign
• Return to the Endemic+ Settings window and ensure the button on the top right is set to Active
• Once the campaign goes live, the active branded assets will be dynamically swapped in
• Test this by playing the game or trying out a test build to verify the asset swapping works correctly
• Once you have confirmed the swapping is working properly, deploy your game