Asset Linking

Add Endemic+ GameObjects to your scene and link your game assets for tracking and texture swapping.

Each scene that contains assets you want to register with Endemic+ needs the plugin's GameObjects present. A menu shortcut creates both for you in one step.

Spawn the required GameObjects

In the Unity menu bar, go to Tools → EndemicPlus → Create EndemicPlus GameObjects. This adds two objects to your scene: EndemicPlus and EndemicTools.

EndemicPlus

The per-scene component where you'll manage which assets are linked in this scene. Each scene with Endemic+ assets needs its own EndemicPlus object.

EndemicTools

Handles session tracking and measurement. It persists across scene loads automatically, so you only need it in your first loaded scene (e.g. main menu or bootstrap).

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AI Assistant

Ask anything about Endemic+

Answers grounded in the official docs.