3 min read

Integration Effort & Timeline

Endemic+ is designed to be lightweight. The SDK integration is small, the platform setup is self-service, and most studios are live within a day.

Last update

May 7, 2026

At a Glance

Here's what a typical Endemic+ integration looks like for a studio.

<1 day

Typical Integration Time

From SDK install to seeing your first test placement in-game.

~100

Lines of Code

Most integrations require minimal code. The SDK handles the heavy lifting.

0

Backend Work Required

No server-side setup. The SDK communicates with the Endemic+ platform directly.

What You Do on the Platform

The Endemic+ platform is where you manage your game, assets, and campaigns. Setup is self-service and takes minutes.

  1. 1

    Create your account

    Sign up, create your organization, and invite team members if needed.

  2. 2

    Register your game

    Add your game with basic information — title, platform, genre, and a description.

  3. 3

    Upload your assets

    Upload textures or screenshots of the in-game surfaces you want to make available for brand placements. Tag each with its type (2D image, animation, or 3D object).

  4. 4

    Review and approve campaigns

    When an advertiser proposes a campaign for your game, you review the creatives and approve or request changes directly on the platform.

Platform setup flow showing account creation, game registration, and asset upload steps
The platform setup flow — from account creation to uploaded assets.

What You Do in Your Game

The in-game integration involves installing the SDK, authenticating, and linking your registered assets to GameObjects or scene elements.

  1. 1

    Install the SDK

    Add the Endemic+ package to your project using our integration guides.

  2. 2

    Authenticate

    Login in to your Endemic+ account and link your game to the Endemic+ platform.

  3. 3

    Link assets to scene elements

    Tag each registered asset to the corresponding visual element in your game.

  4. 4

    Test in preview mode

    Run your game locally with the SDK in preview mode to verify placements look correct before going live.

No server-side code

  • The SDK communicates directly with the Endemic+ platform — you don't need to set up any backend infrastructure, APIs, or databases.
  • All configuration is managed through the platform dashboard and pulled by the SDK at runtime.

What's Handled for You

Once the integration is in place, the platform and SDK take care of the rest.

Creative Delivery

The SDK fetches active campaign creatives at runtime and applies them to your linked assets automatically. No manual texture swaps or content updates needed.

Measurement & Telemetry

Viewability tracking, impression counting, and session data are collected by the SDK and reported on the platform — no additional instrumentation required.

Campaign Lifecycle

Campaign start/end dates, creative rotation, and fallback behavior are all managed by the platform. Your game just needs the SDK running.

Typical Timeline

Here's what a realistic integration timeline looks like for most studios.

Day 1 — Setup & Integration

Most of the work happens here.

  • Create your account and register your game on the platform
  • Upload your in-game assets
  • Install the SDK and authenticate
  • Link assets to scene elements and test in preview mode

By end of day, you should see test placements rendering in your game.

Ongoing — Campaigns & Maintenance

After the initial setup, ongoing work is minimal.

  • Review and approve campaign creatives as they come in
  • Add new assets when you update your game with new surfaces
  • Update the SDK when new versions are released (optional but recommended)

Now the only part you have to worry about is the approval process.

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